Blokkenpiloot

Forum Replies Created

Viewing 12 posts - 1 through 12 (of 12 total)
  • Author
    Posts
  • in reply to: Beolab 7.4 hiss with BeoPort and Beolink Active #21438
    Blokkenpiloot
    BRONZE Member
      • Topics Started 4
      • Total Posts 16

      I have the active with PC and Powerlink. It’s attached good, because there is sound (playing from the PC port into the Powerlink socket, but even without the PC port connected, the “hiss” stays)! So yes it works, but there is an way louder “hiss” sound coming from the 7-4 when connected to the Active, Beoport, compared to the BeoSystem 3

      But yes maybe i’ll try that older one if i come across one, didn’t know about the difference, thanks!

      in reply to: Beolab 7.4 hiss with BeoPort and Beolink Active #21421
      Blokkenpiloot
      BRONZE Member
        • Topics Started 4
        • Total Posts 16

        Yes i know, MK3. But it’ll hum with all cables, (Old full wired powerlink, MK2 and MK3) on the Beolink PC2, and with the same cables on the BeoSystem3, its good.

        in reply to: Beosystem 3 Analog / delay free 7.1 inputs #21356
        Blokkenpiloot
        BRONZE Member
          • Topics Started 4
          • Total Posts 16

          Did some testing and made an c# windows program that plays an test tone through the speakers, and measures when the microphone receives the sound.

          With the Beolink 1611, the delay is 6-9ms
          With the Beosystem 3 digital PCM, the delay is 42-69ms
          With the Beosystem 3 analog stereo, the delay is 8ms
          With the Beosytem 3 sp/dif, the delay is 145ms

          Offcourse my program will also have an delay when detecting the sound, but it’s clear to see the Digital PCM outpout (hdmi from pc to beosystem) has a small delay.

          I set the sound delay in the service menu to zero, otherwise the delay is much higher ofcourse. And i found no difference between setting the distance to 0.1m of 10m

          in reply to: Beosystem 3 Analog / delay free 7.1 inputs #21335
          Blokkenpiloot
          BRONZE Member
            • Topics Started 4
            • Total Posts 16

            They were all on 1 meter on the last lest, and before on their real distances. which were between 0.1 and 5 meter.

            But you’re smart, didn’t think of this, so i definitly will test it later today! thanks.

            Sound travels 1m in 2,91 milliseconds, so if the beosystem 3 is compensating that with the distance setting, i’ll set them on 0.1 meter to test!

            in reply to: Beosystem 3 Analog / delay free 7.1 inputs #21327
            Blokkenpiloot
            BRONZE Member
              • Topics Started 4
              • Total Posts 16

              hi there,

              I have game mode but i didn’t notice any difference.

              connecting the display to the beosystem 3 will work, but only 1080p.. i got an 4k monitor.

              standard was 110ms of audio delay, but my screens are way faster than intended by the beosystem i suppose. As there still is an delay when setting it to zero. when i use the beosystem analog stereo inputs, its without delay. but its got only stereo analog

              thanks for your response though

              in reply to: Buy and Sell pertmission #21323
              Blokkenpiloot
              BRONZE Member
                • Topics Started 4
                • Total Posts 16

                no worries:

                Here’s the info:

                Silver Membership
                Silver membership offers all of the bronze level plus access to the archive of user and service manuals for B&O products. This level also allows you to post on the “For Sale” and “Wanted” sections on our forum which are full of bargains and an excellent place to sell your B&O.

                £15/€16.8/$18
                12 months membership

                in reply to: Buy and Sell pertmission #21321
                Blokkenpiloot
                BRONZE Member
                  • Topics Started 4
                  • Total Posts 16

                  As far as i know, you can only do that with an higher tier member subscription. Correct me if i’m wrong, but now you’ll have an answer soon!

                  in reply to: Beolab 7.4 hiss with BeoPort and Beolink Active #21320
                  Blokkenpiloot
                  BRONZE Member
                    • Topics Started 4
                    • Total Posts 16

                    At the handbook they refere to pin 7 with the “braided shield”, on my cable it’s the other way around. Pin 2 has the shield and 7 the other ground.

                    I can try to change it around, but since it’s working with this cable on my Beosytem 3, i don’t think it’ll work. But it’s easy to try!

                    in reply to: Beolab 7.4 hiss with BeoPort and Beolink Active #21319
                    Blokkenpiloot
                    BRONZE Member
                      • Topics Started 4
                      • Total Posts 16

                      Thanks, i’ll look into that handbook.

                      To clarify:
                      1. I took the powerlink connector on one side of the cable. And desoldered the wire to pin 7, which then hangs loose. So pin 7 didn’t make any contact with the Beolink PC2.

                      2. there was an deep rumble coming from the speaker

                      3. i then soldered a small wire to pin 2, next/on to the original ground attached to pin 2.

                      4. i then touched the other end of that wire to the wire i just soldered off of pin 7. So on the Beolink PC2 side, pin 7 was still disconnected, and on the speaker side, pin 2 and 7 were connected.

                      5. The deep rumble was gone, but the high volume hiss stays. It’s the same as keeping all 8 pins connected on the cable, and connecting a small wire between pin 2 and 7.

                      6. When using the same self soldered wire on the Beosystem3, the high hiss is present, but at a way lower volume compared to the Beolink PC2, both with volume on 1 (on zero will be quieter) AND on the Beosystem3 there is no ticking noise once a second, but that’s not audible from a normal distance, this hiss is.

                      in reply to: CX50 foam or rubber #21299
                      Blokkenpiloot
                      BRONZE Member
                        • Topics Started 4
                        • Total Posts 16

                        I also liked glueing foam more, as the glue goes into the foam and paper/carton, which made glueing the surrounds more easilly.

                        With rubber i often had spots i had to glue twice, with foam, always first time!

                        in reply to: Beolab 7.4 hiss with BeoPort and Beolink Active #21289
                        Blokkenpiloot
                        BRONZE Member
                          • Topics Started 4
                          • Total Posts 16

                          Hi There, Thanks for your suggestion.

                          I just desoldered pin 7, which i connected to pin 2. And the deeper hum was back.
                          When i touched the (loose) wire 7, to pin 2, the hum was gone again, and only the high pitched “static” was back.

                          On the BeoPort/PC2, the static volume is about 60, because when i increase the pc2 volume to over 60, the static noise will get louder, but under 60, stays at the same volume.

                          I also noticed when my ear is almost inside the tweeter, there is an small “Ticking” sound every second.

                          4 audio files are added, all recorded from the same distance and without audio inputs on the PC2, i even removed the USB connection but no difference. So only power and the powerlink are connected.

                          The hum on the beosystem 3 is the same sound, but way lower in volume, and without the tick every second.

                          (can’t add audio files, so hosted them myself, right click and save as, to prevent addblocker)
                          https://www.aymeric.nl/hum_with_2_and_7_volume_0.m4a
                          https://www.aymeric.nl/hum_with_2_and_7_volume_72.m4a
                          https://www.aymeric.nl/hum_without_2_and_7_connected.m4a
                          https://www.aymeric.nl/hum_same_cable_beosystem_3.m4a

                          in reply to: B&O Loudspeaker Switch IR Eye pinout help requested #5072
                          Blokkenpiloot
                          BRONZE Member
                            • Topics Started 4
                            • Total Posts 16

                            Thanks! I found the +5v (and 12v) coming out of the “Loudspeaker Switch’ IR din”. Now i will trace the wiring to see if i can determine which pin should be “Data”

                            I attached the MCL IR EYEto the +5v and GND and the lights of the IR EYE did turn on, the Loudspeaker switch clicked a lot, and i was able to light up the “receiving” light on the MCL IR EYE when pressing buttons on a beolink 1000 remote.

                            Unfortionally the loudspeaker switch doesn’t do anything anymore. I’m not sure if it’s stuck on a channel until i press the right button, but i can’t… Dont know which one is the data cable or perhaps i accidentally shorted something, i don’t know and this is how far my expertise goes with this kind of equipment.

                             

                            So it’s on eBay now, and until then, it’s a nice display piece in my room 🙂

                             

                            Tested the voltage with an multimeter, didn’t think of that before:

                            dinstekker

                             

                             


                            @matador

                            And no worries about not being on topic, i think you are and probably help someone who looks here 🙂

                          Viewing 12 posts - 1 through 12 (of 12 total)