- This topic has 6 replies, 4 voices, and was last updated 1 year, 1 month ago by Razlaw.
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- November 26, 2022 at 9:17 pm #11761
I am trying to add a Beolab to my Theatre via a Receiver 1. The Theatre sees the Receiver, plays a tone through when doing the Room Sense, but never adds the speaker to a group. I am wondering if that is because the Theatre does not know what kind of speaker is connected to the Receiver 1 and I see no way to tell it. With a PL connection it asks for the speaker type, but not with the wireless PL. Any thoughts?
November 26, 2022 at 9:23 pm #11762I’ve had the EXACT same experience with the Receiver 1. My dealer encountered it too on a different installation. I’ve messaged Beocare and they’ve advised that they’re working on fixing this.
You should be resting, mister. Lots of Gatorade Zero to get you through Covid.
November 28, 2022 at 5:37 pm #11867Yup.. It’s a bug. B&O is aware of it.
Karel.
November 29, 2022 at 2:33 pm #11918I saw a new update for the B&O app this morning and downloaded it. However, the app still crashes when searching for and adding Receiver 1 speakers. It would seem logical that after detecting the Receiver 1 that it would then prompt us to assign the type of speaker. However, the app just crashes and only shows those speakers detected as Receiver 1.
September 25, 2023 at 9:32 am #24399Did b&o fix this problem recently?Im considering add old beolab to my theatre
September 26, 2023 at 2:14 am #24429I saw a new update for the B&O app this morning and downloaded it. However, the app still crashes when searching for and adding Receiver 1 speakers. It would seem logical that after detecting the Receiver 1 that it would then prompt us to assign the type of speaker. However, the app just crashes and only shows those speakers detected as Receiver 1.
I would like to know does the latest software update for Theatre solve the problem?
September 26, 2023 at 2:52 am #24430I believe so. I have Beolab 9s connected to R1s and was able to select 9s in the menu. However, I am not sure if it has been fixed in just the Beta releases or if the regular releases have it now also.
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